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Never had this problem on my crap PC. I have yet to play a decent Mac game that works. I can play the game for a while (between 15-45 minutes) before it will quit without warning. I think the iMac well exceeds 500MHz. My PC was a piece of crap compared to my 24" iMac. I loved playing this game on my PC. There's an error message when I start the game; says I don't meet the recommended 500MHz processor. It is irritating.
You collect the most resources and try to defeat the other team. The storyline is wonderful but very simple. All in all, an amazing game. This is a wonderful game. The graphics could be a bit better but hey, its from 05. And in this version, you can go online and battle other people.
Then I started to find things wrong with it that frustrated me to my wits, forcing me to detest the game so badly. It further gets worse whenever I try to take over a city because of the walls. But nooo.it actually made things worse. Another thing that made game play worse is the control of corruption which is, I later learned, basically inevitable. The bigger my empire becomes, the longer each turn will take. Incredulously, although Large Wonders take a while to build up, the other countries manage to finish many of the advanced ones in a record-setting pace after I finish the first two.
After a trial and error, I've resigned to the fact that Despotism (the lowest level of government) is the best over any others including Democracy. It seems like I am being cheated on when I have an army of twenty men and horses against a pathetic team of five and lose the battle completely. Playing Sid Meier's Civilization III Complete seemed to be a cool game from the outset. Basically, any strategy game is always about warfare, and Sid Meier's Civilization III Complete shouldn't be any different.
If there are improvements upon Sid Meier's Civilization III Complete and the fairness factor is restored with respect to my time spending, then I would gladly play the game. In end, I could never try to finish the game although I invade a country and conquer towns and cities alike because it is quite time-consuming and laborious to see it through that I am simply content giving up the game. The idea of raising an army is painfully slow and mind-numbing while I wait for each turn to pass by. I am a big fan of strategy based games going back from mid 80s, and I am pretty hard to impress when it comes to the originality, fun factor, and game play of such games.
First of all, while I enjoy the elements of the game that it offers, some of them are later found useless such as diplomacy, trading, and government. Even worse is the government, which I thought by each passing level upwards, it was supposed to make my empire to be better and more efficiently run. It's impossible to work out trades with other countries because they are simply not interested in what I am offering unless they offer me ridiculous terms for their advantage. I just can't do it because my time is better off spent elsewhere, and I've played much better games that aren't so unfair and taxing.
Sid Meier's Civilization III Complete is my very first experience when it comes to Civilization games after discovering that it has been called the game of the year, decade, and lifetime by various computer game magazines. I wish that there was a feature that I can forego the minutiae details but rather focus on what I want to focus on, which is warfare. Speaking of advantages, what's up with the battles.
lol It arrived so quickly. My son loves it, as well as his father. I was impressed.
The graphics are much better than previous versions. It reads like an encyclopedia. In earlier versions when you made a scientific advance you could build all the units that were created by that advance. It has more groups to choose from (Roman, Russian, German etc). There are more Wonders to build and they have introduced minor wonders.What I did not care for started with the manual.
They can do much of what the old settlers could but they move farther per turn. It doesn't give much information about the new units or the commands to control them. under your control in order to build them. In Civ III you must have the strategic resources (coal, oil, iron etc). I would have liked to get a quick reference guide for the keyboard controls with the game but I found one at the Firaxis web site. Instead of building settlers to build roads and irrigation you have workers. I am staying at the lowest levels while I get used to the controls and so far I can say that I both love and hate this game.
If you have enjoyed past versions of Civilization you will enjoy this one. Units are supported by all cities instead of just the one that created them so they don't die just as you are going into battle. I liked having that option for when I got really frustrated and wanted to finish off an opponent. It really ticked me off that they took away the cheat toggle. I have been playing Civ III for about three weeks now. The units are more in line with the group chosen (Hoplite only for the Greek and Immortals only for the Persian). You cannot select the world map for a standard game.
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